New Touch Controls
Panda and Crow: A Paraglide Puzzle » Devlog
I've experimented with different touch controls for the game.
First I implemented on-screen buttons and a responsive UI that moves the map to the side (or up in portrait), making room for the buttons.
However, I felt that might not use the device's capacity.
The latest version contains a different experimental control scheme:
- Tap a field nect to Panda's current position (and infront of him) to fly there.
- Drag a path from Panda's field to where he should fly (multiple fields).
- Tap Panda's current field to turn around.
I do like it, but it feels a bit fiddly on my iPhone 12 mini.
Let me know what you think!
Files
Panda & Crow: A Paraglide Puzzle WebGL Play in browser
Oct 19, 2023
Panda and Crow: A Paraglide Puzzle
Reach the landing site without crashing. Sounds easy?
Status | In development |
Author | Panda and Crow |
Genre | Puzzle |
Tags | Casual, Flying, Indie, Isometric, Minimalist, My First Game Jam, Relaxing, Short, Third Person, Unity |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, Interactive tutorial |
More posts
- Speedrun / Hard ModeOct 31, 2023
- A Paraglide PuzzleOct 17, 2023
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